W.P 3: A simulation game to identify and assess the risk of radicalisation leading to violent extremism

Work Package 3.1 includes a 3D simulation patent game based on the methodological framework of recognition of radicalisation and the indicators that will be derived from Work Package 2. In essence, a 3D simulation game will be created, incorporating all recognition indices, both those associated with external / visible signs, and those resulting attitudes / behaviors. Special characters bearing radicalisation marks will be created, to enable law enforcement officers to practice visual recognition – the most advanced form of special education and strengthening of law enforcement officers. The game will have the potential to generate different environments (urban, semi-urban, borders, marine etc.) as well as different characters of people who can show signs of radicalisation (children, women, young people, returnees, etc.).